The problem of participation in dramatic performance and role-playing game
Abstract
The article discusses the structure of a role-playing game in comparison with the structure of a dramatic performance. Both the performance and the role[1]playing game let the spectator or participant “immerse” into the game reality due to a certain system of conventions. However, a spectator’s “immersion” is based on empathizing with the character from the position of an uninvolved observer, while a participant’s one results from occupying a role in the imaginary reality. The spectator’s involvement into a theatrical performance can be gradually enhanced with the help of certain elements of a role-playing game through the use of role-playing game’s elements of structure, such as role of the so-called “master” who controls the action; rules and instructions; encouraging the participant’s activity within given circumstances; interaction with other participants in state of immersion; simultaneous action. Ariane Mnouchkine’s “1789” (1970) is cited as an example of transition between theatrical performance and role-playing game. In this work a part of the audience was involved in the action as a crowd of Parisians.
About the Author
M. V. КоzhekinaRussian Federation
Коzhekina М. V. — Postgraduate Student
34, Mokhovaya St., Saint Petersburg, 191028
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Review
For citations:
Коzhekina M.V. The problem of participation in dramatic performance and role-playing game. Bulletin of Vaganova Ballet Academy. 2023;(5):101-116. (In Russ.)