Improvisation in choreographic VR experiments
Abstract
Computer-digital technology has been actively developed since the second half of the 20th century. Nowadays, penetrating into the sphere of artistic creation, they are finding application, including choreographic art. Enriching the dance practices with technical innovations, the digital technologies have an impact not only on the development of choreographic art, but also on the audience perception. Through the analysis of some production works of choreographers, dance artists and performers, the author tries to estimate the total amount of improvisation in the analyzed interactive VR performances. The author concludes that VR technologies open the ways for choreographers to implement their creative experiments in different interdisciplinary projects, thus facilitating the emergence of new (including improvisational) choreographic forms. By extending the boundaries of perception, virtual reality technologies immerse the audience into the process, turning them from a bystander into a co-creator of virtual-choreographic action.
About the Author
Y. S. SavostyanovaRussian Federation
Postgraduate Studen
191023
2, Zodchego Rossi St.
St. Petersburg
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Review
For citations:
Savostyanova Y.S. Improvisation in choreographic VR experiments. Bulletin of Vaganova Ballet Academy. 2022;(6):19-28. (In Russ.)